Part 26





Our present for complimenting the queen is a VIP card that will let us in to the other tower. Answering in the negative, I believe, leads to pouting until you give the right answer.




And with that, weve got our last spirit. Itll be useful for about ten minutes, and then be forgotten about.






Our new spirit allows us to see and enter new passages, although theyre only visible in a circle around our orbiting spirit.

There are also treasure chests that are invisible until you pass near them with the new spirit. This one holds a Medical Herb, which is precisely useless to us at this point.

This is a lot more useful, getting us a bit closer to our ultimate optional prize that we wont actually use, but more on that later. With that picked up, were officially done with this side of the tower.





Passing in to the right tower we dont spend much time before running into a lair that just continues to spit out enemies until we clear it out. Opening it releases a maid.

Next up, weve got three golems hanging around outside their lair while trap heads shoot at us. Clearing them out opens another lair, which will then release a soldier

Who is guarding the entrance to the castle, which just sprang up. This is getting a bit complicated.

Another lair contains red guards, who are holding a soldier, and this appears to be a bit of a dead end.

In fact, the exit is in a staircase that we can only see because of our new spirit buddy.

Just up the stairs weve got a new enemy type, the mimic. Theyre pretty much what youd expect look like standard chests, but attack you as soon as you turn your back. Theyre also worth a decent amount of experience. Clearing them all out gets us 160 gems and releases a soldier.


Continuing, a hidden passage takes us to this golem lair tucked away in a little passage, releasing another soldier near the formerly sleeping guard.

After that, weve got four more golems near their lair. Theyre kind of a joke at this point, but were releasing another two soldiers. This is really less of a town and more of a military base.


After that its chess knights and mimics. The mimics open a series of lairs with more enemies, but some of the chests are actually genuine. We make out with an HP refill from a Medicinal Herb and 100 gems, one of which well be grateful for in the near future.

The next lair gives us a portal back to the Sky Palace, which will also be useful.







































Next update: Leos last words, the hardest boss in the game, and a long awaited meeting with the King.